Exif II* n j r ( 1 $ z 2 i ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 14242.8
cameraFarRange (float): 1000
cameraFov (float): 65.4705
cameraNearClip (float): 1556.1
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 200
cameraTransform (m44f): [{-0.901273, 0, 0.433252, 2629.31}, {0.433252, -0, 0.901273, 593.124}, {0, 1, 0, 1398.07}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 2999, 2999]
displayWindow (box2i): [0, 0, 2999, 2999]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"
=Channels=
A (half)
B (half)
G (half)
R (half)
VRayAtmosphere.A (half)
VRayAtmosphere.B (half)
VRayAtmosphere.G (half)
VRayAtmosphere.R (half)
VRayBackground.A (half)
VRayBackground.B (half)
VRayBackground.G (half)
VRayBackground.R (half)
VRayCryptomatte.A (half)
VRayCryptomatte.B (half)
VRayCryptomatte.G (half)
VRayCryptomatte.R (half)
VRayDenoiser.A (half)
VRayDenoiser.B (half)
VRayDenoiser.G (half)
VRayDenoiser.R (half)
VRayDiffuseFilter.A (half)
VRayDiffuseFilter.B (half)
VRayDiffuseFilter.G (half)
VRayDiffuseFilter.R (half)
VRayExtraTex.A (half)
VRayExtraTex.B (half)
VRayExtraTex.G (half)
VRayExtraTex.R (half)
VRayGlobalIllumination.A (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayIlluminance.A (half)
VRayIlluminance.B (half)
VRayIlluminance.G (half)
VRayIlluminance.R (half)
VRayLighting.A (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayMtlReflectHilightGlossine.A (half)
VRayMtlReflectHilightGlossine.B (half)
VRayMtlReflectHilightGlossine.G (half)
VRayMtlReflectHilightGlossine.R (half)
VRayNormals.A (half)
VRayNormals.B (half)
VRayNormals.G (half)
VRayNormals.R (half)
VRayRawDiffuseFilter.A (half)
VRayRawDiffuseFilter.B (half)
VRayRawDiffuseFilter.G (half)
VRayRawDiffuseFilter.R (half)
VRayRawGlobalIllumination.A (half)
VRayRawGlobalIllumination.B (half)
VRayRawGlobalIllumination.G (half)
VRayRawGlobalIllumination.R (half)
VRayRawLighting.A (half)
VRayRawLighting.B (half)
VRayRawLighting.G (half)
VRayRawLighting.R (half)
VRayRawReflectionFilter.A (half)
VRayRawReflectionFilter.B (half)
VRayRawReflectionFilter.G (half)
VRayRawReflectionFilter.R (half)
VRayRawShadow.A (half)
VRayRawShadow.B (half)
VRayRawShadow.G (half)
VRayRawShadow.R (half)
VRayRawTotalLighting.A (half)
VRayRawTotalLighting.B (half)
VRayRawTotalLighting.G (half)
VRayRawTotalLighting.R (half)
VRayReflection.A (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayReflectionFilter.A (half)
VRayReflectionFilter.B (half)
VRayReflectionFilter.G (half)
VRayReflectionFilter.R (half)
VRayRefraction.A (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayRefractionFilter.A (half)
VRayRefractionFilter.B (half)
VRayRefractionFilter.G (half)
VRayRefractionFilter.R (half)
VRayRenderID.A (half)
VRayRenderID.B (half)
VRayRenderID.G (half)
VRayRenderID.R (half)
VRaySamplerInfo.A (half)
VRaySamplerInfo.B (half)
VRaySamplerInfo.G (half)
VRaySamplerInfo.R (half)
VRaySelfIllumination.A (half)
VRaySelfIllumination.B (half)
VRaySelfIllumination.G (half)
VRaySelfIllumination.R (half)
VRayShadows.A (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)
VRaySpecular.A (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)
VRayTotalLighting.A (half)
VRayTotalLighting.B (half)
VRayTotalLighting.G (half)
VRayTotalLighting.R (half)
VRayUnclampedColor.A (half)
VRayUnclampedColor.B (half)
VRayUnclampedColor.G (half)
VRayUnclampedColor.R (half)
VRayWireColor.A (half)
VRayWireColor.B (half)
VRayWireColor.G (half)
VRayWireColor.R (half)
'
' Adobe Photoshop CC 2015 (Macintosh) 2018-12-05T10:29:19 0220 Ducky d http://ns.adobe.com/xap/1.0/ ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 14242.8
cameraFarRange (float): 1000
cameraFov (float): 65.4705
cameraNearClip (float): 1556.1
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 200
cameraTransform (m44f): [{-0.901273, 0, 0.433252, 2629.31}, {0.433252, -0, 0.901273, 593.124}, {0, 1, 0, 1398.07}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 2999, 2999]
displayWindow (box2i): [0, 0, 2999, 2999]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"
=Channels=
A (half)
B (half)
G (half)
R (half)
VRayAtmosphere.A (half)
VRayAtmosphere.B (half)
VRayAtmosphere.G (half)
VRayAtmosphere.R (half)
VRayBackground.A (half)
VRayBackground.B (half)
VRayBackground.G (half)
VRayBackground.R (half)
VRayCryptomatte.A (half)
VRayCryptomatte.B (half)
VRayCryptomatte.G (half)
VRayCryptomatte.R (half)
VRayDenoiser.A (half)
VRayDenoiser.B (half)
VRayDenoiser.G (half)
VRayDenoiser.R (half)
VRayDiffuseFilter.A (half)
VRayDiffuseFilter.B (half)
VRayDiffuseFilter.G (half)
VRayDiffuseFilter.R (half)
VRayExtraTex.A (half)
VRayExtraTex.B (half)
VRayExtraTex.G (half)
VRayExtraTex.R (half)
VRayGlobalIllumination.A (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayIlluminance.A (half)
VRayIlluminance.B (half)
VRayIlluminance.G (half)
VRayIlluminance.R (half)
VRayLighting.A (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayMtlReflectHilightGlossine.A (half)
VRayMtlReflectHilightGlossine.B (half)
VRayMtlReflectHilightGlossine.G (half)
VRayMtlReflectHilightGlossine.R (half)
VRayNormals.A (half)
VRayNormals.B (half)
VRayNormals.G (half)
VRayNormals.R (half)
VRayRawDiffuseFilter.A (half)
VRayRawDiffuseFilter.B (half)
VRayRawDiffuseFilter.G (half)
VRayRawDiffuseFilter.R (half)
VRayRawGlobalIllumination.A (half)
VRayRawGlobalIllumination.B (half)
VRayRawGlobalIllumination.G (half)
VRayRawGlobalIllumination.R (half)
VRayRawLighting.A (half)
VRayRawLighting.B (half)
VRayRawLighting.G (half)
VRayRawLighting.R (half)
VRayRawReflectionFilter.A (half)
VRayRawReflectionFilter.B (half)
VRayRawReflectionFilter.G (half)
VRayRawReflectionFilter.R (half)
VRayRawShadow.A (half)
VRayRawShadow.B (half)
VRayRawShadow.G (half)
VRayRawShadow.R (half)
VRayRawTotalLighting.A (half)
VRayRawTotalLighting.B (half)
VRayRawTotalLighting.G (half)
VRayRawTotalLighting.R (half)
VRayReflection.A (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayReflectionFilter.A (half)
VRayReflectionFilter.B (half)
VRayReflectionFilter.G (half)
VRayReflectionFilter.R (half)
VRayRefraction.A (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayRefractionFilter.A (half)
VRayRefractionFilter.B (half)
VRayRefractionFilter.G (half)
VRayRefractionFilter.R (half)
VRayRenderID.A (half)
VRayRenderID.B (half)
VRayRenderID.G (half)
VRayRenderID.R (half)
VRaySamplerInfo.A (half)
VRaySamplerInfo.B (half)
VRaySamplerInfo.G (half)
VRaySamplerInfo.R (half)
VRaySelfIllumination.A (half)
VRaySelfIllumination.B (half)
VRaySelfIllumination.G (half)
VRaySelfIllumination.R (half)
VRayShadows.A (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)
VRaySpecular.A (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)
VRayTotalLighting.A (half)
VRayTotalLighting.B (half)
VRayTotalLighting.G (half)
VRayTotalLighting.R (half)
VRayUnclampedColor.A (half)
VRayUnclampedColor.B (half)
VRayUnclampedColor.G (half)
VRayUnclampedColor.R (half)
VRayWireColor.A (half)
VRayWireColor.B (half)
VRayWireColor.G (half)
VRayWireColor.R (half)
Photoshop 3.0 8BIM Z %G xProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 14242.8
cameraFarRange (float): 1000
cameraFov (float): 65.4705
cameraNearClip (float): 1556.1
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 200
cameraTransform (m44f): [{-0.901273, 0, 0.433252, 2629.31}, {0.433252, -0, 0.901273, 593.124}, {0, 1, 0, 1398.07}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 2999, 2999]
displayWindow (box2i): [0, 0, 2999, 2999]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"
=Channels=
A (half)
B (half)
G (half)
R (half)
VRayAtmosphere.A (half)
VRayAtmosphere.B (half)
VRayAtmosphere.G (half)
VRayAtmosphere.R (half)
VRayBackground.A (half)
VRayBackground.B (half)
VRayBackground.G (half)
VRayBackground.R (half)
VRayCryptomatte.A (half)
VRayCryptomatte.B (half)
VRayCryptomatte.G (half)
VRayCryptomatte.R (half)
VRayDenoiser.A (half)
VRayDenoiser.B (half)
VRayDenoiser.G (half)
VRayDenoiser.R (half)
VRayDiffuseFilter.A (half)
VRayDiffuseFilter.B (half)
VRayDiffuseFilter.G (half)
VRayDiffuseFilter.R (half)
VRayExtraTex.A (half)
VRayExtraTex.B (half)
VRayExtraTex.G (half)
VRayExtraTex.R (half)
VRayGlobalIllumination.A (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayIlluminance.A (half)
VRayIlluminance.B (half)
VRayIlluminance.G (half)
VRayIlluminance.R (half)
VRayLighting.A (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayMtlReflectHilightGlossine.A (half)
VRayMtlReflectHilightGlossine.B (half)
VRayMtlReflectHilightGlossine.G (half)
VRayMtlReflectHilightGlossine.R (half)
VRayNormals.A (half)
VRayNormals.B (half)
VRayNormals.G (half)
VRayNormals.R (half)
VRayRawDiffuseFilter.A (half)
VRayRawDiffuseFilter.B (half)
VRayRawDiffuseFilter.G (half)
VRa8BIM% LCf4v Adobe d
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